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Games Blijf jij nog steken bij Tetris, of heb je Quake 8 al uitgespeeld? Breng je ook je weekenden door met het spelen van de Kolonisten van Catan of wint jouw xbox het ook van je buurman zijn ps2?

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Onderwerpopties Waardering: Onderwerp waardering: 1 stemmen, 5,00 gemiddeld. Weergavemodus
Oud 24 January 2005, 19:05   #1
Eelcotje
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Installeer ik het spel krijg ik een %@#$@# foutmelding ..

error.txt
Citaat:

bugstring=[À̸§¾øÀ½]<br>[ Version1.1.0.222]-[1.1.7.103],GameState:0]<br>EAX: 00000000
EBX: 0065F2D8
ECX: 0060B254
EDX: 0065FDF8
ESI: 00664EC4
EDI: 77D31236
CS:EIP: 001B:00420770
SS:ESP: 0023:0012FE34 EBP: 0012FFC0
DS: 0023 ES: 0023 FS: 0038 GS: 0000
Flags: 00010202
001B:00420770 TRose.exe<br>001B7E762B6 kernel32.dll<br><br>engine: 1.1.7.103, lang: 0<BR>adapter: NVIDIA GeForce4 MX 440 with AGP8X(6.14.10.6693)<BR>
----------------------------------------------------------------------

<BR>log: start. (2005/01/24, 18:55:54) from(c:/games/rose online) version(1.1.7.103). lang(0)
<BR>os: rdtsc supported.
<BR>interface: dispqual(0)
<BR>interface: dispqual(2)
<BR>r_d3d: iNiT...
<BR>r_d3d: cUrMoDe (1600x1200)-(22)-(60Hz)
<BR>r_d3d: adapter(0): desc(NVIDIA GeForce4 MX 440 with AGP8X), version(6.14.10.6693)
<BR>r_d3d: best adapter ordinal = adapter(0)-mode(66)-(1024x768x32-full)-(100)Hz.
<BR>interface: vsync on.
<BR>r_d3d: fullscreen-mode(1024x76 enabled.
<BR>r_d3d: cdHW
<BR>r_d3d: maxtexmem = 179306496
<BR>r_d3d: initialize() force to use_multipass
<BR>r_d3d: device does not support vertex shader.
<BR>r_d3d: check_glowable() ok.
<BR>r_d3d: iNiTdOnE
<BR>readLogString: availtexmem = [177/179]
<BR>[ CPU ]
speed : 1792
vendor : AuthenticAMD
[ OS ]
Edition : Professional
Name : Microsoft Windows XP
[ Video ]
Description : NVIDIA GeForce4 MX 440 with AGP8X
DirectX Version : DX 9.0c
Divice Name : \\.\DISPLAY1
Drive Version : adapter(NVIDIA GeForce4 MX 440 with AGP8X) version(6.14.10.6693)
Driver : nv4_disp.dll
[ Disk ]
Current Folder : C:\Games\Rose Online
Free Space of C: : 2562MB
Total Space of C: : 8204MB
[ Memory ]
Phys Free Memory : 345 MB
Total Phys Memory : 511 MB

----------------------------------------------------------------------
log: start. (2005/01/24, 18:55:54) from(c:/games/rose online) version(1.1.7.103). lang(0)
os: rdtsc supported.
interface: dispqual(0)
interface: dispqual(2)
r_d3d: iNiT...
r_d3d: cUrMoDe (1600x1200)-(22)-(60Hz)
r_d3d: adapter(0): desc(NVIDIA GeForce4 MX 440 with AGP8X), version(6.14.10.6693)
r_d3d: best adapter ordinal = adapter(0)-mode(66)-(1024x768x32-full)-(100)Hz.
interface: vsync on.
r_d3d: fullscreen-mode(1024x76 enabled.
r_d3d: cdHW
r_d3d: maxtexmem = 179306496
r_d3d: initialize() force to use_multipass
r_d3d: device does not support vertex shader.
r_d3d: check_glowable() ok.
r_d3d: iNiTdOnE
readLogString: availtexmem = [177/179]
log: end. (2005/01/24, 18:56:0.

----------------------------------------------------------------------
log: start. (2005/01/24, 18:56:22) from(c:/games/rose online) version(1.1.7.103). lang(0)
os: rdtsc supported.
interface: dispqual(0)
interface: dispqual(2)
r_d3d: iNiT...
r_d3d: cUrMoDe (1600x1200)-(22)-(60Hz)
r_d3d: adapter(0): desc(NVIDIA GeForce4 MX 440 with AGP8X), version(6.14.10.6693)
r_d3d: best adapter ordinal = adapter(0)-mode(66)-(1024x768x32-full)-(100)Hz.
interface: vsync on.
r_d3d: fullscreen-mode(1024x76 enabled.
r_d3d: cdHW
r_d3d: maxtexmem = 179306496
r_d3d: initialize() force to use_multipass
r_d3d: device does not support vertex shader.
r_d3d: check_glowable() ok.
r_d3d: iNiTdOnE
readLogString: availtexmem = [177/179]
log: end. (2005/01/24, 18:56:30).

----------------------------------------------------------------------
log: start. (2005/01/24, 18:58:21) from(c:/games/rose online) version(1.1.7.103). lang(0)
os: rdtsc supported.
interface: dispqual(0)
interface: dispqual(2)
r_d3d: iNiT...
r_d3d: cUrMoDe (1600x1200)-(22)-(60Hz)
r_d3d: adapter(0): desc(NVIDIA GeForce4 MX 440 with AGP8X), version(6.14.10.6693)
r_d3d: best adapter ordinal = adapter(0)-mode(43)-(800x600x32-full)-(120)Hz.
interface: vsync on.
r_d3d: fullscreen-mode(800x600) enabled.
r_d3d: cdHW
r_d3d: maxtexmem = 182452224
r_d3d: initialize() force to use_multipass
r_d3d: device does not support vertex shader.
r_d3d: check_glowable() ok.
r_d3d: iNiTdOnE
readLogString: availtexmem = [180/182]
log: end. (2005/01/24, 18:58:32).

----------------------------------------------------------------------
log: start. (2005/01/24, 18:59:42) from(c:/games/rose online) version(1.1.7.103). lang(0)
log: end. (2005/01/24, 18:59:42).

----------------------------------------------------------------------
log: start. (2005/01/24, 19:00:29) from(c:/games/rose online) version(1.1.7.103). lang(0)
os: rdtsc supported.
interface: dispqual(0)
interface: dispqual(5)
r_d3d: iNiT...
r_d3d: cUrMoDe (1600x1200)-(22)-(60Hz)
r_d3d: adapter(0): desc(NVIDIA GeForce4 MX 440 with AGP8X), version(6.14.10.6693)
r_d3d: best adapter ordinal = adapter(0)-mode(113)-(1600x1200x32-window)-(60)Hz.
r_d3d: WiNmOdE(1024x76.
r_d3d: cdHW
r_d3d: maxtexmem = 176160768
r_d3d: initialize() force to use_multipass
r_d3d: device does not support vertex shader.
r_d3d: iNiTdOnE
readLogString: availtexmem = [176/176]
log: end. (2005/01/24, 19:00:36).

----------------------------------------------------------------------
log: start. (2005/01/24, 20:00:32) from(c:/games/rose online) version(1.1.7.103). lang(0)
os: rdtsc supported.
interface: dispqual(0)
interface: dispqual(5)
r_d3d: iNiT...
r_d3d: cUrMoDe (1024x76-(22)-(75Hz)
r_d3d: adapter(0): desc(NVIDIA GeForce4 MX 440 with AGP8X), version(6.14.10.6177)
r_d3d: best adapter ordinal = adapter(0)-mode(66)-(1024x768x32-window)-(100)Hz.
r_d3d: WiNmOdE(1024x746).
r_d3d: cdHW
r_d3d: maxtexmem = 182452224
r_d3d: initialize() force to use_multipass
r_d3d: device does not support vertex shader.
r_d3d: iNiTdOnE
readLogString: availtexmem = [181/182]
log: end. (2005/01/24, 20:00:40).
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